[interview] Keita Takahashi speaks about new technologies, game …
Keita Takahashi is not a game designer , or should I say, he is, but not in a strictly videogame related way. He is a clever and multifaceted artist and person, open to the world in its most...
View ArticleHow Game Designers Are Influencing the World of Gamification …
… and experienced game designers ' talk in GSummit: Niccole Lazzaro, who had spent the last 20 years in the players' experience research, and which led her to the “Four Keys of Fun”. Hard Fun, People...
View ArticleSony Details Knack's Co-Op Mode, Social Features | WebProNews
Aside from the co-op mode, Sony also revealed a social element to Knack's collect-a-thon gameplay. At certain points in the game , the players will find secret chests containing items which can be...
View ArticleGame design only goes so far | EverQuest Next Forum
Yes, some games fail to provide sufficient opportunities for this, but what seems to be waning is the players' will to do so. when I played EQ their was more social interaction, a richer social fabric,...
View ArticleGoodgame Studios announces Shadow Kings for browser, mobile
“Shadow Kings is the first game we have released that has been designed and developed with a mobile platform in mind right from the very start. We can't wait to see how the players will conquer our new...
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